
The visual effects of shell, bomb, and rocket hits have been updated. Air bubbles will be visible when in the underwater position, and the display of sunlight underwater will become more realistic. The animation of water drops being blown off the waves has been improved, which will be especially noticeable in stormy weather. Added an animation for drops falling from a wet ship.When water hits a ship, foam will run across the deck.The display of water spray will be improved.Splashing waves on the bow will become more realistic.The effects of a ship's interaction with water will be updated: This change will make the maps feel more "alive," and the general atmosphere of naval battles - more realistic. During the calm phases of a battle, your ship may be accompanied by a shoal of dolphins. In battle you will be able to spot more birds and fish, and sharks will be added, which can even be seen from above the water's surface. On maps with highly detailed textures, the number of underwater and aerial inhabitants will increase.

We will continue to update the island collision models on the rest of the maps in the future. This will eliminate situations in which a ship passing close to land could get stuck even without visual contact with an island. On these three maps, the collision model of the islands will also be updated - it will exactly match their contours in the game. In version 12.7, highly detailed textures will be added to the New York port, as well as the maps New Dawn, Polar, and Islands.

We continue to update maps and ports to HD quality.
